Over the last few nights I have been experimenting with ways to animate player movement in tennis, using optical tracking data from Hawk-Eye. Displaying how movement is changing over time (or any temporal data for that matter) has, and still provides a great challenge to data visualization experts, animators and cartographers. This very quick animation highlight some of the advantages and disadvantages of 2D animations.
Over the next month or so as the project progresses I’ll start sharing some of my experiences of what I’ve learnt.
Late last year I received a call from the very talented crew at Hush in New York to help on a project they were building for the 2013 US Open and IBM. You can check out a video they put together to promote the work below.
The IBM Data Wall had three layers of interaction, Playground View, Simple View and Detail View. Each digital “tennis ball” represented a match and the wealth of data that every match produces, and sometimes even included predictions of the outcome.
My primary role on the project was to:
contribute ideas and design sketches
be a source of tennis knowledge
contribute as source of interpretation of data
Sean Klassen in a recent article on the Communication Arts website had this to say about the project…
“Sports are chock-full of data enthusiasts, so it’s great to see IBM and the U.S. Open taking advantage of that fact with some of the most beautiful infographics I’ve ever seen.”